Volume 2 No. 1


Volume 2 No. 2

Editorial & Table of Contents

Magdaléna Švecová

Gaming as a Human Right

Game studies:

Ruth S. Contreras-Espinosa, Angel Serra, Jose Luis Terrón

Games and ADHD-ADD: A Systematic Mapping Study

Radoslav Baltezarević, Borivoje Baltezarević, Vesna Baltezarević, Piotr Kwiatek, Ivana Baltezarević

Political Marketing in Digital Games: ‘Game Over’ for Traditional Political Marketing Methods

Zdenko Mago

Easter Eggs in Digital Games as a Form of Textual Transcendence (Case Study)

Alexandra Alföldiová, Andrej Trnka

In-World Marketing in Second Life

Interview:

Alexandra Kukumbergová

Game Studies as a Subject for Academic Approach and Its Significance in Terms of Cultural Heritage. Interview with Jaroslav Švelch

Reviews:

Patrik Voštinár

DEVELOPING GAMES ON THE RASPBERRY PI

Lucia Škripcová

Death Stranding

Nikola Kaňuková

Developing Creative Content for Games

News:

Michal Kabát

Digital Athletics in Slovakia

Ivan Rokošný

Game Days 2019

Sue Nugus

The European Conference on Game-Based Learning 2019

Add-ons:

Martin Engler

Installing Imagination as a Skill