Volume 8 No. 1
Magdaléna Švecová
Learn to Play for the Future 2
Game studies:
Caio Tulio Olimpio Pereira da Costa
Among Pixels and Pavement: Exploring the Feedback Loop Between Digital Games and Public Spaces 4-15
Pengze Zheng
André Carita
Pascal Verheul
Environmental Engagement and the Ecodystopian Narrative: The Last of Us and Its Anthropocenic Echoes 50-63
Juan Sebastián Goyburu
A Paper Ball: Play, Agency and Space in Dispute 64-77
Allan Novaes, Lizbeth Kanyat
Christopher Noël
Every-body at play: Fostering understanding of the somatic to enrich play experiences 98-116
Kristína Pupáková
Reviews:
Jacob Abell
The Middle Ages in Computer Games 138-140
Zdenko Mago
Localisation of Video Games in Slovakia 141-142
Adam KyslerCentral and Eastern European Histories and Heritages in Video Games 143-145
Add-ons:
Martin Engler
Crisis of Artists (Not Only) in the Digital Games Industry 146-149