ABSTRACT:
This document details the abstract for a study on zombie narratives and zombies as units and their translation from cinemas to interactive mediums. Focusing on modern zombie mythos and aesthetics as major influences in pop-culture; including videogames. The main goal of this study is to examine the applications of zombie units that have their narrative roots in traditional; non-ergodic media, in videogames; how they are applied, what are their patterns, and the allure of their pervasiveness.

KEY WORDS:
case studies, cinema, narrative, Romero, unit operations, videogames, zombie.

HOW TO CITE:
Melhart, D., & Jiwandono, H., P. (2018). The Infectious Aesthetic of Zombies: An Exploration of Zombie Narratives and Unit Operations of Zombies in Videogames.  Acta Ludologica, 1(1), 28–39.

The Infectious Aesthetic of Zombies: An Exploration of Zombie Narratives and Unit Operations of Zombies in Videogames © 2018 by David Melhart & Haryo Pambuko Jiwandono is licensed under CC-BY-NC-ND 4.0

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